Post by daibella on Dec 21, 2017 21:58:03 GMT
High-Class Ranks
Council
The council is made up of the pack's running wolves and highest authorities. They function as the pack's 'government', or decision makers. When approaching a Council member, use the nouns Sir/Miss, or their rank and name. It's considered disrespectful if you don't.
The council is made up of the pack's running wolves and highest authorities. They function as the pack's 'government', or decision makers. When approaching a Council member, use the nouns Sir/Miss, or their rank and name. It's considered disrespectful if you don't.
Alpha (3)
The alpha has the highest authority in the pack. They take care of pack relations, and issue assignments to the commanders. They also act as a secondary trainer in case of absent commanders.
Alphas are elected every 6 months, and can be voted twice before they can no longer serve in the Council.
Alpha I (_ Alpha I)
Alpha II (_ Alpha II)
Alpha III (_ Alpha III)
Alphas are elected every 6 months, and can be voted twice before they can no longer serve in the Council.
Alpha I (_ Alpha I)
Alpha II (_ Alpha II)
Alpha III (_ Alpha III)
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Beta (3)
The beta has the second highest authority in the pack. They assign commanders based on tier IX-X's skill and determination, and also plan out assignments alongside the alpha.
Betas are elected every 4 months, and can be voted 3 times before they can no longer serve in the Council.
Beta I (_ Beta I)
Beta II (_ Beta II)
Beta III (_ Beta III)
The beta has the second highest authority in the pack. They assign commanders based on tier IX-X's skill and determination, and also plan out assignments alongside the alpha.
Betas are elected every 4 months, and can be voted 3 times before they can no longer serve in the Council.
Beta I (_ Beta I)
Beta II (_ Beta II)
Beta III (_ Beta III)
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Delta (3)
The delta has the third highest authority in the pack. They keep track of the new members, guide the commanders and help commanders train/keep track of spars, hunts, and other rank activities.
Deltas are elected every 3 months, and can be voted 4 times before they can no longer serve in the Council.
Delta I (_ Delta I)
Delta II (_ Delta II)
Delta III (_ Delta III)
Commanders
The commanders are leading ranks of at least one branch in section I, and are responsible for ranking up, training, hosting spars, giving guidelines, and answering all questions related to section II. They should be treated with respect, and be called by Sir/Miss or their rank and name.
Predator (2)
A predator is a leader of the hunters. They lead most hunts, train hunters, and manage the food pile.
Predator (VCP)
Guardian (2)
A guardian is a leader of the sleuths and outriders. They lead most patrols and missions outside of the territory, train sleuths and outriders, and send messages from the sleuths to the Council.
Guardian (VCG)
Warwolf (2)
A warwolf is a leader of the sentries and fighters. They host most spars, train sentries and fighters, and study ways to fight efficiently.
Warwolf (VCW)
Warwolf (VCW)
Healer (2)
A healer is a leader of the medics. They find new herbs, train healers, and try to discover new illnesses to help prevent or cure them.
Healer (VCH)
Healer (VCH)
Middle-Class Ranks
Section II
Section II is made up of special ranks that can only be obtained through the Council's decision. Only tiers IX-X can be chosen to be one of these ranks, but they have the option to decline the Council's request if they want to be a Commander/Council member instead.
Knight (~)
A Knight is ranked from either a sleuth or sentry. They hold spars, lead hunts, and guard the pack's territory as well as venturing outside of the reserve to find new relations for the pack with sleuths and higher ranks to protect them.
Knight (VK XI)
Knight (VK XI)
Assassin (~)
An Assassin is ranked from either a hunter or fighter. They hold spars, lead hunts, and guard the pack's outer territory. They can be found hunting for the pack as well as venturing outside of the reserve to assassinate rivals.
Assassin (VA XI)
Shaman (~)
A Shaman is ranked from a Medic. They heal, gather herbs, and discover new herbs. They can be found hunting with the Assassins as well as commanding medics if there is a large battle.
Shaman (VS XI)
A Shaman is ranked from a Medic. They heal, gather herbs, and discover new herbs. They can be found hunting with the Assassins as well as commanding medics if there is a large battle.
Shaman (VS XI)
Section I
Section I is made up of the main ranks in the pack. They are trained by higher ranks and have the potential to be new Commanders, Section II ranks, or Council members.
I > II > III > IV > V > VI > VIII > IX > X
I > II > III > IV > V > VI > VIII > IX > X
Hunter (~)
A hunter is the food giver of the pack. They hunt, find new prey, and act as a secondary healer.
Hunter I-X (VH I-X)
Sleuth (~)
A sleuth is the spy and messenger of the pack. They carry out messages to relations with the pack, find new relations with the pack, and spy on rivals.
Sleuth I-X (VS I-X)
Sleuth I-X (VS I-X)
Sentry (~)
A sentry is the guard of the pack. They train on obstacle courses, patrol, and act as a secondary fighter.
Sentry I-X (VE I-X)
Outrider (~)
An outrider is the scout of the pack. They train on obstacle courses, patrol, and hunt/track prey with hunters.
Outrider I-X (VO I-X)
Fighter (~)
A fighter is the warrior of the pack. They spar, protect the pack, and fight in battles.
Fighter I-X (VF I-X)
Fighter I-X (VF I-X)
Medic (~)
A medic is the healer of the pack. They collect herbs, practice meditation, and heal wounded wolves.
Medic I-X (VM I-X)
A medic is the healer of the pack. They collect herbs, practice meditation, and heal wounded wolves.
Medic I-X (VM I-X)
Low-Class Ranks
Age
Age ranks are related to the early youth and elderly. These must be used if a member is in the age range of a certain rank.
Deceased (~)
A deceased member of the pack is someone who has passed away. It is believed they still walk around the territory and watch over all members in their spirit form, and may even appear in dreams.
Deceased (Vx)
Elder (~)
An elder is any member of the pack at or above the age of 10. They do not have any job to do, so they live out the rest of their lives watching over the pack. Often, they take care of pups with busy parents or take care of orphan pups.
Elder (Ve)
Apprentice (~)
An apprentice is any member of the pack between the ages 6 months to 1 year. They will need to be trained once by a Council member to understand how the pack works and what's in store for them. At tier II, they will be consulted by a Council member once again so they can choose a Section I rank.
Apprentice: Not Trained (Va I)
Apprentice: Trained (Va II)
Pup (~)
A pup is either an orphan pup or a pup born into the pack. (OOC) Each day a pup is online, they go up one tier until they complete the activity tiers. If they do not show activity for more than 3 weeks and have not notified the Council of their absence, they will be kicked.
Once the pup is 6 months old, they will be able to become an apprentice.
Once the pup is 6 months old, they will be able to become an apprentice.
Pup: Activity I (Vp I)
Pup: Activity II (Vp II)
Pup: Activity III (Vp III)
Pup: Completed Activity (Vp)
Unborn (~)
An unborn is a pup soon to be born in the pack. If they do not show activity for 2 weeks prior to joining, they will be considered stillborn.
Unborn (Vu)
Temporary
Temporary ranks will only be used if a Council puts it on a member. They can be used by all ranks, even a Council member. A Council member will determine when and how long a rank will be worn.
Maternity/Paternity Leave (~)
Maternity leave is for females who have been discovered as pregnant. They get to take a break off of their normal rank, and once the pups are born they have 1 month IC to take care of their children before they are sent back to their previous rank.
Paternity leave is for males who have newborns. For 1 month they get to take a break off of their normal rank and spend time with their pups before they are sent back to their previous rank.
Maternity Leave (Vml)
Paternity Leave (Vpl)
Wounded/Terminal/Chronic Illness (~)
Wounded wolves who aren't able to do normal activities for more than 3 months will be put on break until they heal. This rank is rarely used because mostly near-death situations give bad injuries.
Terminal Illnesses are illnesses that cannot be healed and end in death. This rank will be given to elders for the most part, but some adolescents and adults may receive it as well.
Wounded (Vw)
Terminal Illness (Vti)
Omega (~)
Omegas are wolves who have betrayed any laws or authorities. Since there is no official law, the Council will decide if an action is against the pack or not and give this rank based on their opinion. After their time is up, they will also be demoted one rank or tier.
Omega (Vo)